Creas un patrón serpenteante de colores que se entrelazan por el aire dentro de un cubo de thirty pies de lado dentro del alcance. El patrón aparece por un momento y desaparece. Cada criatura en el área que vea el patrón debe hacer una tirada de salvación de Sabiduría.
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Creas un patrón de colores zigzagueante que ondula en el aire dentro de un cubo de thirty pies que se encuentra dentro del alcance. El patrón aparece durante un momento y luego se desvanece.
El hechizo Laberinto destierra a una criatura a un laberinto durante diez minutos. El objetivo no hace ninguna tirada de salvación en el destierro inicial, simplemente ocurre.
El conjuro termina para una criatura afectada en el momento en que recibe cualquier tipo de daño o alguien utiliza una acción para sacarla de su estupor.
doesn’t Have got a recurring preserving toss to finish the outcome early, the spell can be used to lock down big groups of enemies.
Nobody definitely inquiries that Hypnotic Pattern is a robust spell after they see it in-sport. So impressive, the truth is, that a lot of DMs are remaining discouraged by players who continuously trivialize some of their most tricky encounters with it.
Spread out and use full include. Hypnotic Pattern will only impact fifty-70% in the creatures you’re operating if it could hit one hundred% of your respective drive — don’t Enable that occur. Continue to keep reserves in different rooms, on different levels, or perhaps driving include.
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Each and every creature in the region who sees the sample should produce a Knowledge preserving throw. On the unsuccessful help save, the creature becomes charmed to the length. Though charmed by this spell, the creature is incapacitated and has a speed of 0.
Each creature in the area who sees the pattern should create a Wisdom conserving throw. On the failed preserve, the creature will become charmed with the period. Though charmed by this spell, the creature is incapacitated and it has a velocity of 0.
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El efecto de Polimorfia puede parecer útil en los enemigos. Convierte a una criatura en una bestia con here una CR igual o inferior a su nivel.
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